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the Legend of Zelda, Link and Nintendo
Echoes of Wisdom: Legend of Zelda developers talk game themes, timeline, favorites
The developers of the newest game in the Legend of Zelda series give a behind-the-scenes look at Echoes of Wisdom and its development.
Nintendo Made Link Talk in The Legend of Zelda: Echoes of Wisdom But 'It Felt Really Wrong'
Nintendo tried making the historically quiet Link talk in The Legend of Zelda: Echoes of Wisdom but ultimately decided against it because it "felt really wrong." In an interview with Famitsu translated by Automaton,
Nintendo almost broke the golden rule with Link in Zelda: Echoes of Wisdom, but not for a good reason
Eiji Aonuma, producer of The Legend of Zelda franchise, says they almost voiced Link in the latest entry in the series, Echoes of Wisdom.
What The Legend of Zelda Movie Could Learn From Echoes of Wisdom
The upcoming Legend of Zelda movie could learn from Echoes of Wisdom's effective blend of nostalgia and innovation.
The best Legend of Zelda games, including Echoes of Wisdom, ranked
Here are some of the best main series Legend of Zelda games ranked: A young Link must save Princess Zelda from an evil sorcerer causing chaos and corrupting the people of Hyrule. The Picori, or Minish, are a race of tiny people who can only be seen by children.
Echoes Of Wisdom Lead Says There's "Lot Of Possibility" For More 2D Zelda Games
Echoes of Wisdom is a pathbreaking game in the iconic series, as for the first time, the protagonist is actually Zelda. The game sticks to the original Link to the Past format of having top-down perspective,
"He'd never say that": Why Nintendo decided against letting Link talk in Zelda: Echoes of Wisdom
Echoes of Wisdom, Link was finally supposed to get a voice and have real dialogue. But anyone who has played the game knows that Nintendo didn't commit to their plan. Now, they have revealed why they didn't give Link a voice in Echoes of Wisdom as intended and here is why – and you know what?
Legend of Zelda: Echoes of Wisdom director though making the 2D game 'might be close to impossible'
While the game has now proven to be a hit with fans, 'The Legend of Zelda: Echoes of Wisdom' director Eiji Aonuma thought it "might be close to impossible" to successfully revive the traditional top-down style for the title.
The famously mute Link almost spoke in Legend of Zelda: Echoes of Wisdom
At one point, Nintendo's famously silent lead Link was going to have lines of dialogue in Zelda: Echoes of Wisdom.
Yahoo
1d
Zelda: Echoes of Wisdom nearly broke Link's 30-year vow of silence, but Nintendo decided to keep him mute because no one knew what he would say
The
Legend
of Zelda
: Echoes of Wisdom was supposed to buck one of the ... However, with
Zelda
newly mute, narrative ...
Gameranx
2d
The Legend of Zelda Echoes of Wisdom Almost Had Link Speak
In The
Legend
of Zelda
Echoes of Wisdom, there were numerous changes to ... So we had to come up with a setting where he ...
Game Rant
1d
A First Look At the New Release By the Authors of the Legend of Zelda Manga
GameRant sits down with Mike Montesa, the Senior Editor of the
Legend
of Zelda
: Twilight Princess manga to discuss ...
1d
on MSN
Why the classic Zelda formula is so durable — and so tough to imitate
Longtime producer Eiji Aonuma and the directors of “Echoes of Wisdom” explain why the classic Zelda formula is so durable — ...
Reno Gazette-Journal
19d
Legend of Zelda Echoes of Wisdom review: Distressed damsel no more - Technobubble Gaming
That, in a nutshell, has been the
story
of one of gaming’s most iconic princesses since the release of the first
Legend
of Zelda
game nearly 40 years ago. Yes, Princess
Zelda
has had ...
ScreenRant on MSN
2d
Legend Of Zelda Live-Action Movies Release Window Confirms The Most Exciting Thing About The Upcoming Video Game Adaptation
Nintendo has revealed the release window for the upcoming live-action Legend of Zelda movie, and though it's a long wait, it's pretty exciting news.
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