Paramount's Halo TV would've never been able to adapt Halo Reach due to Bungie's development decisions behind the game.
“Halo 2 really took a toll on me,” Robert says. And he wasn’t alone in that sentiment. “Bungie, up to then, never had good managers,” he says. “They had creatives that were forced into ...
For those unaware, there are 16 games in the series. After the release of Reach, Bungie stopped developing Halo games. The franchise was then taken over by 343 Industries in 2011 under the same ...
I was lucky enough to cover Halo 2 for Official Xbox Magazine before, during, and after its release, and so I thought I’d ...
Bridget O’ Neil has confirmed that the Bungie Creative Studios team are joining ... which aims to utilise the former Halo developer’s experience in live service products to help get new ...