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The role-playing game Atomfall is based on the 1957 Windscale fire, which affected one of the two nuclear reactors in the Cumberland area of northwestern England.
So, what better way to learn about the Windscale Fire, and the development of Atomfall, than by interviewing Ryan Greene, Art Director at Rebellion?
The fire began on October 10, 1957, in No 1 of the twin 'piles', or reactors, at Windscale. It burned for 50 hours before being discovered and took three days to bring under control. It was caused ...
From a narrative perspective, Fisher believes Rebellion gave Atomfall an authentic British feel. Rebellion Some developers who worked on the game grew up around where the Windscale Fire took place.
When Windscale—later renamed to Sellafield—actually caught fire in 1957, Harold Macmillan's Conservative government downplayed the incident, heavily redacting reports for fear of damaging the ...
We've got all the Atomfall guides you need to thrive in Rebellion's survival RPG, plus trailers and gameplay following its release date.
With one weekend left in March, now is the time to dive into the Game Pass library for the best new games to play this weekend.
While nowhere near as devastating as the 1986 Chornobyl disaster, the Windscale fire burned for three days and released radioactive fallout across the UK and over much of Europe.
The reason for the quarantine is more supernatural than the actual Windscale fire, and some of the locals have started to hear voices and behave strangely.
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