Bethesda originally planned to include gore and dismemberment mechanics in Starfield but had to remove them due to technical ...
A former Bethesda artist reveals why Starfield skipped the kind of decapitations and gore seen in games like Fallout.
A Skyrim character artist has revealed that he and other developers at Bethesda worked in secret to stop the game's ...
Dennis Mejillones, the character artist for Starfield, has shared details about why gore was absent in the game during the ...
Skyrim's famous for rich details both in the environments and the characters. A character in danger of being cut from Skyrim ...
What if Starfield had went the route of Fallout and included exploding bodies and gore in its acction? Well it wouldn't fit, and this ex-dev explains why.