Throughout the interview, the trio go on to discuss designing Zelda's outfit — which is actually a holdover from when the ...
Nintendo's latest Ask the Developer interview shines a light on exactly why Princess Zelda is the protagonist of Echoes of ...
According to Nintendo and Grezzo, there was once a version of The Legend of Zelda: Echoes of Wisdom that let you make your ...
An interview with the developers of Echoes of Wisdom has revealed that early versions of the game's dungeons almost took a ...
The Legend of Zelda: Echoes of Wisdom is another very unique game set in this storied franchise, not just because Princess ...
Initially, Link was to be the protagonist in Echoes of Wisdom, Aonuma explained, but the developers realised that if he still had a sword and shield there would be no reason to use the copy and paste ...
It’s been almost a decade since we got the first Super Mario Maker on Wii U and 3DS, and fans have always wondered if ...
In a new Q&A with Nintendo, Echoes of Wisdom's director Tomomi Sano (the first female director for the Zelda series), Satoshi Terada from the now-confirmed developer Grezzo and The Legend of Zelda ...
Nintendo at one point toyed with the idea of letting players design their own dungeons in the new Zelda game.
Link was the original idea, but his sword and shield got in the way ...
The Legend of Zelda Echoes of Wisdom arrives this week! And the team broke down what it was like coming up with the game's ...